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March 15th, 2007 04:10 PM #7
I still have EAW here. Before EAW and 3d-acceleration, Microprose had 1942: Pacific Air War (1994). Although lo-res and no 3d-acceleration, it had textured-mapping which made it look pretty good. It had a decent flight model with a propensity to send the player into some nasty stalls. It also had a patch that made the AI some of the nastiest I've ever seen. Zeros were tenacious for getting on your six and if you're caught without energy to dive away like near sea level, you're a goner. I haven't seen any AI that good since except for human players.
That was probably the best flight sim I've ever played in any computer. Too bad Microprose isn't around anymore...